Introduction
Designing an app for museums presents an exciting opportunity to enhance the visitor experience and revolutionize how people interact with cultural institutions. I'll approach this challenge by first clarifying our objectives, then analyzing the market and user needs, and finally proposing innovative solutions that leverage technology to create a compelling museum app.
Tip
Does this approach sound good? I'd be happy to adjust my focus if you have any specific areas you'd like me to emphasize.
Step 1
Clarify Questions (3 minutes)
- Why it matters: This impacts the scalability and feature set of our solution.
- Hypothetical answer: Let's assume it's a platform for multiple museums.
- Impact: We'll need to design for flexibility and customization.
- Why it matters: Different museum types may require unique features.
- Hypothetical answer: Let's design for general applicability with customization options.
- Impact: We'll focus on core features that benefit all museums, with modular add-ons.
- Why it matters: This will guide our feature prioritization and success metrics.
- Hypothetical answer: Let's focus on enhancing the in-museum experience.
- Impact: We'll prioritize features that add value during the visit.
- Why it matters: This affects the scope and complexity of our solution.
- Hypothetical answer: Let's assume we have a moderate budget and a 6-month timeline.
- Impact: We'll need to be strategic about feature selection and phased rollout.
Propose the Goal
Given our focus on enhancing the in-museum experience, I believe our goal should be to create an engaging, interactive app that enriches visitors' understanding and enjoyment of museum exhibits while providing valuable insights to museum operators. Does this align with your vision?
Define the Scope
For this product design challenge, let's focus on creating a core app experience that can be customized for different types of museums. We'll prioritize features that enhance the on-site visit, with the potential for pre and post-visit engagement as secondary objectives.
Based on these clarifications, I'll assume we're designing a flexible, multi-museum platform focused on enhancing the in-museum experience, with a moderate budget and 6-month timeline.
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