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Company focus

Ubisoft
Product Trade-Off Hard Member-only

For Ubisoft's Rainbow Six Siege, should resources be allocated to creating new operators and maps or improving anti-cheat measures and server stability?

Prepared by NextSprints

15 mins
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Strategic Decision Making Data Analysis Stakeholder Management Gaming Esports Live Service Platforms Gaming Industry Resource Allocation Product Trade-Off Live Service Games Competitive FPS
Product Management Trade-Off Question: Rainbow Six Siege resource allocation between new content and technical improvements

Introduction

For Ubisoft's Rainbow Six Siege, we're facing a critical resource allocation decision between creating new operators and maps versus improving anti-cheat measures and server stability. This trade-off involves balancing content creation with technical infrastructure improvements, each with significant implications for player experience and game longevity.

I'll approach this analysis by examining the current state of Rainbow Six Siege, evaluating the impact of both options on key stakeholders, and proposing a data-driven decision framework to guide our resource allocation strategy.

Analysis Approach

I'd like to start by asking a few clarifying questions to ensure we're aligned on the context and constraints of this decision. Then, we'll dive into a structured analysis of the trade-off, considering both short-term and long-term impacts on the game and its community.

Step 1

Clarifying Questions (3 minutes)

  • Context: I'm thinking about the current player base and competitive scene. Could you provide some insight into the current player engagement metrics and any recent trends in the esports community for Rainbow Six Siege?

Why it matters: Helps understand the urgency of content vs. stability needs Expected answer: Stable player base with growing esports scene Impact on approach: Would influence balance between new content and infrastructure improvements

  • Business Context: Based on Ubisoft's financial reports, I assume Rainbow Six Siege is a significant revenue driver. Can you confirm how it fits into Ubisoft's overall portfolio and revenue strategy?

Why it matters: Aligns decision with broader business objectives Expected answer: Major revenue contributor with long-term growth expectations Impact on approach: Would justify substantial investment in either option

  • User Impact: I'm considering the different player segments. Can you share any data on the distribution between casual and competitive players, and their respective priorities?

Why it matters: Helps tailor solution to meet diverse player needs Expected answer: Mix of casual and competitive players with different preferences Impact on approach: Would inform how to balance new content appeal with competitive integrity

  • Technical: Regarding the current server infrastructure, what's our current uptime percentage and the frequency of reported cheating incidents?

Why it matters: Establishes baseline for technical improvements Expected answer: Moderate issues with room for improvement Impact on approach: Would determine urgency and scope of technical investments

  • Resource: Can you provide an overview of our current development team structure and any constraints in scaling up resources for either option?

Why it matters: Understand feasibility of pursuing both options simultaneously Expected answer: Limited resources with potential for some reallocation Impact on approach: Would influence whether to focus on one option or attempt a balanced approach

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NextSprints

Updated Jan 22, 2025