Are you currently enrolled in a University? Avail Student Discount 

NextSprints
NextSprints Icon NextSprints Logo
⌘K
Product Design

Master the art of designing products

Product Improvement

Identify scope for excellence

Product Success Metrics

Learn how to define success of product

Product Root Cause Analysis

Ace root cause problem solving

Product Trade-Off

Navigate trade-offs decisions like a pro

All Questions

Explore all questions

Meta (Facebook) PM Interview Course

Crack Meta’s PM interviews confidently

Amazon PM Interview Course

Master Amazon’s leadership principles

Apple PM Interview Course

Prepare to innovate at Apple

Google PM Interview Course

Excel in Google’s structured interviews

Microsoft PM Interview Course

Ace Microsoft’s product vision tests

1:1 PM Coaching

Get your skills tested by an expert PM

Resume Review

Narrate impactful stories via resume

Affiliate Program

Earn money by referring new users

Join as a Mentor

Join as a mentor and help community

Join as a Coach

Join as a coach and guide PMs

For Universities

Empower your career services

Pricing
Product Management Analytics Question: Measuring success of Candy Crush Saga's level progression system

Asked at King

12 mins

how would you measure the success of king's candy crush saga's level progression system?

Product Success Metrics Medium Member-only
Metrics Analysis Game Design Understanding User Behavior Insights Mobile Gaming Free-to-Play Casual Games
User Engagement Mobile Gaming Product Analytics Retention Metrics Candy Crush

Introduction

Measuring the success of Candy Crush Saga's level progression system is crucial for understanding player engagement and retention in this highly popular mobile game. To approach this product success metric problem effectively, I'll follow a structured framework that covers core metrics, supporting indicators, and risk factors while considering all key stakeholders.

Framework Overview

I'll follow a simple success metrics framework covering product context, success metrics hierarchy, and strategic initiatives.

Step 1

Product Context

Candy Crush Saga is a free-to-play match-three puzzle game developed by King. The level progression system is a core feature that guides players through increasingly challenging levels, introducing new game mechanics and obstacles as they advance.

Key stakeholders include:

  • Players: Seeking entertainment and a sense of achievement
  • Game developers: Aiming to create engaging content and monetize effectively
  • King (parent company): Focused on user acquisition, retention, and revenue

User flow:

  1. Players start at level 1 and progress by completing levels
  2. Each level presents unique challenges and objectives
  3. Upon completion, players earn stars and unlock new levels
  4. Difficulty increases gradually, introducing new elements and obstacles

The level progression system is central to King's strategy of creating "bite-sized entertainment" that keeps players engaged over long periods. Compared to competitors like Gardenscapes or Homescapes, Candy Crush Saga's progression system is more linear and focused on individual level completion.

Product Lifecycle Stage: Mature. Candy Crush Saga has been on the market for years and continues to maintain a large, active user base through regular updates and new content.

Subscribe to access the full answer

Monthly Plan

The perfect plan for PMs who are in the final leg of their interview preparation

$99 /month

(Billed monthly)
  • Access to 8,000+ PM Questions
  • 10 AI resume reviews credits
  • Access to company guides
  • Basic email support
  • Access to community Q&A
Most Popular - 67% Off

Yearly Plan

The ultimate plan for aspiring PMs, SPMs and those preparing for big-tech

$99 $33 /month

(Billed annually)
  • Everything in monthly plan
  • Priority queue for AI resume review
  • Monthly/Weekly newsletters
  • Access to premium features
  • Priority response to requested question
Leaving NextSprints Your about to visit the following url Invalid URL

Loading...
Comments


Comment created.
Please login to comment !