Introduction
The sudden 30% decrease in Splitgate's in-game currency purchases during the last weekend event is a critical issue that demands immediate attention. This analysis will systematically identify, validate, and address the root cause while considering both short-term and long-term implications for the game's monetization strategy.
I'll approach this problem by first clarifying key details, ruling out external factors, and then diving deep into the product ecosystem, user journey, and relevant metrics. From there, I'll generate data-driven hypotheses, conduct root cause analysis, and propose validation methods and solutions.
This analysis follows a structured approach covering issue identification, hypothesis generation, validation, and solution development.
Step 1
Clarifying Questions (3 minutes)
Why it matters: Understanding the event's nature helps identify potential issues with event design or execution. Expected answer: It was a new type of event. Impact on approach: If new, we'd focus on event-specific factors; if recurring, we'd compare to previous iterations.
Why it matters: This helps pinpoint whether the issue is universal or segment-specific. Expected answer: The decrease was more pronounced among mid-tier spenders. Impact on approach: We'd focus on factors affecting this specific segment if the impact was uneven.
Why it matters: Recent changes often correlate with sudden metric shifts. Expected answer: A minor update was pushed out at the start of the event. Impact on approach: We'd scrutinize the update's contents and potential unintended consequences.
Why it matters: External competition can significantly impact player engagement and spending. Expected answer: No major competing events were noted. Impact on approach: If no external factors, we'd focus more on internal issues; if present, we'd consider their impact.
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