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Product Management Trade-off Question: Balancing new game development with existing game updates for Tencent

Is it better for Tencent to develop new games frequently or maintain and update existing popular titles?

Product Trade-Off Hard Member-only
Strategic Planning Data Analysis Resource Management Gaming Entertainment Technology
Product Strategy User Retention Gaming Industry Resource Allocation Portfolio Management

Introduction

The trade-off between developing new games frequently or maintaining and updating existing popular titles is a critical decision for Tencent's gaming strategy. This scenario involves balancing innovation with sustaining established revenue streams. I'll analyze the key factors, metrics, and potential outcomes to provide a strategic recommendation.

Analysis Approach

I'd like to outline my approach to ensure we're aligned on the key areas I'll cover in my analysis.

Step 1

Clarifying Questions (3 minutes)

  • Context: I'm assuming Tencent is facing increased competition in the gaming market. Could you provide more context on the current market dynamics and Tencent's position?

Why it matters: Helps understand the urgency of innovation vs. stability Expected answer: Tencent is a market leader but facing pressure from emerging competitors Impact on approach: Would influence the balance between new game development and existing game maintenance

  • Business Context: Based on Tencent's diverse portfolio, I'm thinking revenue streams might vary significantly between new and existing games. Can you share how the revenue split currently looks between new releases and established titles?

Why it matters: Informs the financial implications of the trade-off Expected answer: Existing games provide stable revenue, while new games offer growth potential Impact on approach: Would affect resource allocation and risk tolerance in the strategy

  • User Impact: Considering user engagement patterns, I'm curious about the retention rates for new games versus long-standing titles. Do we have data on user loyalty and churn for these two categories?

Why it matters: Helps assess the long-term value of investing in new vs. existing games Expected answer: Established games have a loyal user base, while new games see higher initial churn Impact on approach: Would influence marketing strategies and development priorities

  • Technical: Given the rapid advancements in gaming technology, I'm wondering about the technical debt in existing games. How challenging is it to keep older titles up-to-date with current gaming standards?

Why it matters: Affects the feasibility and cost of maintaining existing games Expected answer: Significant effort required to modernize older games Impact on approach: Would impact the balance of resources between maintenance and new development

  • Resource: Thinking about Tencent's development capabilities, what's our current capacity for simultaneous game development and maintenance projects?

Why it matters: Determines the feasibility of pursuing both strategies aggressively Expected answer: Limited capacity, requiring strategic allocation of resources Impact on approach: Would influence the pace and scale of new game development vs. updates

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