Introduction
Designing a vending machine for blind people presents a unique challenge that requires careful consideration of accessibility, user experience, and inclusivity. The key aspects we need to focus on are tactile interfaces, audio feedback, and intuitive navigation. I'll approach this problem by first clarifying our objectives, then analyzing user needs, and finally proposing innovative solutions.
Tip
Does this approach sound good to you? I'd be happy to adjust my focus if you have any specific areas you'd like me to emphasize.
Step 1
Clarifying Questions (3 minutes)
Why it matters: This helps frame the solution within existing company constraints or as a new market entry. Expected answer: It's a standalone product for a new market entry. Impact on approach: We'll need to consider partnerships, manufacturing, and distribution from scratch.
Why it matters: This affects our resource allocation and go-to-market strategy. Expected answer: Yes, it's a mid-sized tech company. Impact on approach: We can leverage more resources but need to consider scalability from the start.
Why it matters: This helps prioritize features and set realistic goals. Expected answer: We have a 12-month timeline and a $2 million budget. Impact on approach: We'll need to focus on core accessibility features first, with potential for future enhancements.
Why it matters: This informs our understanding of user needs and pain points. Expected answer: Limited research has been done, but not specifically for vending machines. Impact on approach: We'll need to conduct primary research to validate our assumptions and gather user insights.
Propose the Goal
Given our focus on accessibility and innovation, I believe our goal should be to create a vending machine that provides an intuitive, independent, and enjoyable experience for blind users while maintaining efficiency for all users. Does this align with your vision?
Define the Scope
For this product design challenge, should we focus on developing a full-fledged vending machine prototype, or concentrate on the user interface and interaction design?
Based on your answers, I'll assume we're designing a complete vending machine prototype with a primary focus on accessibility features for blind users, while ensuring usability for all.
Tip
I'll take a moment to organize my thoughts before moving on to the next step.
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