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Product Management Trade-off Question: Prioritizing new levels or gameplay mechanics in King's mobile games

Asked at King

15 mins

Should King prioritize introducing new levels or improving existing gameplay mechanics?

Product Trade-Off Medium Member-only
Strategic Thinking Data Analysis User Experience Design Mobile Gaming Entertainment Tech
Product Strategy User Engagement Feature Prioritization Mobile Gaming Monetization

Introduction

The trade-off question at hand is whether King should prioritize introducing new levels or improving existing gameplay mechanics. This scenario involves balancing user engagement, resource allocation, and long-term product strategy for a successful mobile game. I'll analyze this trade-off by examining the product context, potential impacts, key metrics, and experimental approaches to inform a strategic recommendation.

Analysis Approach

I'd like to outline my approach to ensure we're aligned on the key areas I'll be covering in my analysis.

Step 1

Clarifying Questions (3 minutes)

  • Context: I'm assuming we're discussing a popular match-3 puzzle game like Candy Crush. Is this correct, or are we looking at a different genre?

Why it matters: Different game types have unique engagement patterns and monetization strategies. Expected answer: Confirmation of game type. Impact on approach: Would adjust metrics and user behavior analysis accordingly.

  • Business Context: Based on the mobile gaming industry trends, I'm thinking in-app purchases might be our primary revenue stream. Can you confirm our main monetization model?

Why it matters: Helps prioritize features that drive revenue vs. those that primarily boost engagement. Expected answer: In-app purchases are the main revenue source. Impact on approach: Would focus on features that encourage purchases while maintaining engagement.

  • User Impact: I'm assuming we have a mix of casual and hardcore players. Can you provide insights into our user segments and their behaviors?

Why it matters: Different user segments may respond differently to new levels vs. improved mechanics. Expected answer: Breakdown of user segments and their engagement patterns. Impact on approach: Would tailor recommendations to cater to the needs of key user segments.

  • Technical: Considering the complexity of mobile game development, what's our current capability for implementing significant gameplay mechanic changes?

Why it matters: Technical constraints could limit our options for improving existing mechanics. Expected answer: Overview of technical capabilities and limitations. Impact on approach: Would adjust recommendations based on feasibility and development time.

  • Resource: Given the ongoing nature of mobile game development, how are our resources currently allocated between creating new content and improving existing features?

Why it matters: Helps understand the current balance and potential for reallocation. Expected answer: Current resource allocation percentages. Impact on approach: Would inform recommendations on resource shifting and prioritization.

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