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Product Management Success Metrics Question: Evaluating Supercell's in-game events system performance

what metrics would you use to evaluate supercell's in-game events system?

Product Success Metrics Hard Member-only
Metric Definition Data Analysis Product Strategy Mobile Gaming Free-to-Play Entertainment
User Engagement Mobile Gaming Product Metrics Event Analytics Supercell

Introduction

Evaluating Supercell's in-game events system requires a comprehensive approach to product success metrics. To address this challenge effectively, I'll follow a structured framework covering core metrics, supporting indicators, and risk factors while considering all key stakeholders. This approach will help us gain a holistic understanding of the events system's performance and impact on the game's overall success.

Framework Overview

I'll follow a simple success metrics framework covering product context, success metrics hierarchy, and strategic initiatives.

Step 1

Product Context

Supercell's in-game events system is a crucial feature designed to engage players, drive retention, and monetize through limited-time offers and challenges. Key stakeholders include players, game designers, monetization teams, and Supercell's leadership.

The user flow typically involves:

  1. Event announcement and promotion
  2. Player participation in event-specific activities
  3. Reward distribution and progress tracking
  4. Post-event engagement and feedback

This system fits into Supercell's broader strategy of creating long-lasting, engaging games with strong player communities. Compared to competitors, Supercell's events are known for their polish and integration with core gameplay loops.

In terms of product lifecycle, the events system is likely in the maturity stage, with ongoing refinements and new event types introduced periodically.

Software-specific context:

  • Platform: Mobile (iOS and Android)
  • Integration points: Game economy, social features, and leaderboards
  • Deployment model: Regular updates through app stores

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