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Product Management Trade-off Question: Tencent gaming strategy balancing new development and existing game monetization

Is it better for Tencent to focus on developing new games or optimizing monetization of current popular titles?

Product Trade-Off Hard Member-only
Strategic Decision Making Data Analysis Experiment Design Gaming Mobile Apps Entertainment
Product Strategy Monetization Innovation Gaming Industry Resource Allocation

Introduction

The trade-off between developing new games and optimizing monetization of current popular titles is a critical decision for Tencent's gaming division. This scenario involves balancing innovation and growth with maximizing returns from existing assets. I'll analyze this trade-off by examining the context, potential impacts, and key metrics, then design an experiment to inform our decision-making process.

Analysis Approach

I'd like to outline my approach to this trade-off analysis and ensure we're aligned on the key areas to explore.

Step 1

Clarifying Questions (3 minutes)

  • What's the current revenue split between new games and existing titles?

  • Why it matters: Understanding the revenue distribution helps assess the potential impact of focusing on either strategy.
  • Hypothetical answer: 60% from existing titles, 40% from new games launched in the last 18 months.
  • Impact: If existing titles generate the majority of revenue, optimizing monetization might be more immediately impactful.
  • What's our current market share and competitive landscape?

  • Why it matters: Market position influences whether innovation or optimization is more critical for maintaining leadership.
  • Hypothetical answer: Tencent holds 30% market share, with increasing competition from emerging mobile game developers.
  • Impact: Strong competition might necessitate new game development to maintain market position.
  • What's the average lifecycle of our popular games?

  • Why it matters: Game longevity affects the potential returns from monetization optimization.
  • Hypothetical answer: Top titles typically remain popular for 3-5 years before significant decline.
  • Impact: Longer lifecycles could justify increased focus on monetization optimization.
  • What's our current capacity for new game development vs. optimization?

  • Why it matters: Resource availability influences the feasibility of each strategy.
  • Hypothetical answer: We have a strong optimization team but are understaffed in new game development.
  • Impact: Resource constraints might favor monetization optimization in the short term.
  • Are there any upcoming industry trends or technologies that could disrupt the gaming market?

  • Why it matters: Future trends could impact the long-term viability of current games vs. new developments.
  • Hypothetical answer: VR and cloud gaming are gaining traction but aren't mainstream yet.
  • Impact: Emerging technologies might necessitate investment in new game development to stay relevant.

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