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Product Management Trade-Off Question: Balancing innovative features with familiar gameplay in video lottery terminals
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Nextsprints

Updated Jan 22, 2025

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In developing new game titles for Everi Holdings's video lottery terminals, how do we balance creating innovative gameplay features against maintaining familiar elements that appeal to core players?

Product Trade-Off Hard Member-only
Product Strategy User Experience Design Data Analysis Gaming Casino Technology Entertainment
User Experience Product Strategy Game Development Innovation Management VLT

Introduction

Balancing innovation and familiarity in game development for Everi Holdings's video lottery terminals presents a critical trade-off. We must navigate between introducing novel gameplay features to attract new players and maintaining familiar elements that resonate with our core audience. This challenge touches on product strategy, user experience, and business objectives.

I'll approach this analysis by:

  1. Clarifying key aspects of the situation
  2. Identifying the specific trade-off type
  3. Analyzing product understanding and stakeholder impact
  4. Formulating a hypothesis and potential outcomes
  5. Defining key metrics and designing an experiment
  6. Outlining a data analysis plan and decision framework
  7. Providing a recommendation with next steps

Analysis Approach

I'd like to start by asking a few clarifying questions to ensure we're aligned on the context and objectives before diving into the analysis.

Step 1

Clarifying Questions (3 minutes)

  • Context: I'm thinking about the current market position of Everi's video lottery terminals. Could you provide some insight into our market share and primary competitors?

Why it matters: Helps frame the urgency and scale of innovation needed Expected answer: Mid-tier market position with 2-3 major competitors Impact on approach: Would influence how aggressive our innovation strategy needs to be

  • Business Context: Based on industry trends, I assume recurring revenue from game play is a key driver. How does new game development typically impact our revenue model?

Why it matters: Aligns product strategy with business objectives Expected answer: New games drive increased play and revenue, but development costs are significant Impact on approach: Would help balance innovation investment against expected returns

  • User Impact: I'm curious about our player demographics. Are we primarily serving an older, established player base, or do we have a mix of age groups?

Why it matters: Informs the balance between innovation and familiarity Expected answer: Skews older, but with a growing younger segment Impact on approach: Would guide feature prioritization and marketing strategies

  • Technical: Regarding our game development platform, how flexible is it for implementing new features without disrupting existing gameplay mechanics?

Why it matters: Determines the feasibility and cost of innovation Expected answer: Moderately flexible, but with some legacy constraints Impact on approach: Would influence the scope and nature of innovative features we can realistically implement

  • Resource: Can you give me an idea of our current game development team size and capacity?

Why it matters: Helps assess our ability to innovate while maintaining existing games Expected answer: Mid-sized team with some bandwidth for new projects Impact on approach: Would inform the pace and scale of new feature development

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