Introduction
To improve ProbablyMonsters' game development process, reducing production time while maintaining quality, we need to analyze the current workflow, identify bottlenecks, and implement strategic improvements. I'll outline a comprehensive approach to tackle this challenge, focusing on key areas such as team structure, technology stack, and project management methodologies.
Step 1
Clarifying Questions (5 mins)
Why it matters: Determines the scope of improvements needed and potential areas of focus. Expected answer: Mix of AAA and indie titles with 2-4 year development cycles. Impact on approach: Would focus on scalable solutions that work for various game types and sizes.
Why it matters: Identifies potential bottlenecks in the quality assurance process. Expected answer: QA is integrated throughout but often causes delays near release. Impact on approach: Would explore ways to streamline QA processes and integrate them more seamlessly.
Why it matters: Helps identify potential areas for technological optimization. Expected answer: Mix of proprietary and off-the-shelf solutions, with some legacy systems. Impact on approach: Would focus on modernizing tools and streamlining the tech stack.
Why it matters: Team structure significantly impacts development speed and quality. Expected answer: Mostly specialized teams with some cross-functional elements. Impact on approach: Would explore ways to enhance collaboration and flexibility in team structures.
At this point, I'd like to take a 1-minute break to organize my thoughts before diving into the next step.
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