Introduction
Unity's particle system is a powerful tool for creating visual effects in games and simulations. To enhance its capabilities for more realistic environmental effects, we need to consider adding features that address the complexities of natural phenomena. I'll outline a strategic approach to improve this system, focusing on user needs, technical feasibility, and market impact.
Step 1
Clarifying Questions (5 mins)
Why it matters: Helps prioritize feature development based on user needs Expected answer: Weather effects, natural disasters, ambient particles like dust or leaves Impact on approach: Would focus on features that enhance the most frequently used effects
Why it matters: Determines the complexity and accessibility of new features Expected answer: Mix of professionals and indie developers, with a growing hobbyist segment Impact on approach: Would balance advanced features with user-friendly implementations
Why it matters: Influences whether to focus on innovation or refinement Expected answer: Mature product with strong market position, but facing increased competition Impact on approach: Would emphasize innovative features to maintain market leadership
Why it matters: Ensures new features align with company strategy Expected answer: Aiming to create a more comprehensive environmental simulation toolkit Impact on approach: Would explore cross-feature integration and expandability
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