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Company focus

Scopely
Product Improvement Hard Member-only

What features could Scopely add to its Marvel Strike Force mobile game to increase player engagement?

Prepared by NextSprints

15 mins
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Feature Prioritization User Segmentation Metrics Analysis Mobile Gaming Entertainment Freemium User Engagement Feature Development Mobile Gaming Scopely Marvel IP
Product Management Improvement Question: Enhancing player engagement in Marvel Strike Force mobile game

Introduction

To increase player engagement in Scopely's Marvel Strike Force mobile game, we need to identify and implement features that enhance the user experience, foster community interaction, and provide compelling reasons for players to return regularly. I'll approach this challenge by analyzing our user segments, identifying pain points, generating innovative solutions, and proposing a strategic implementation plan.

Step 1

Clarifying Questions

  • Looking at the mobile gaming landscape, I'm thinking Marvel Strike Force might be facing increased competition. Could you share how the game's engagement metrics compare to industry benchmarks and our closest competitors?

Why it matters: Helps us understand if we need to focus on retention or acquisition. Expected answer: Engagement is slightly below industry average, with retention being a key challenge. Impact on approach: Would prioritize features that increase daily active users and session length.

  • Considering the Marvel IP, I'm curious about our user demographics. Can you provide insights into our primary player segments and their engagement patterns?

Why it matters: Allows us to tailor features to our most valuable or underserved segments. Expected answer: Core players are 25-40 year old males, but we're seeing growth in female and younger players. Impact on approach: Might explore features that appeal to broader demographics while retaining core audience.

  • Given the evolving nature of mobile games, I'm wondering about our current monetization strategy. How is the balance between in-app purchases, ads, and other revenue streams?

Why it matters: Influences whether we focus on features that drive direct revenue or overall engagement. Expected answer: Primarily IAP-driven, with limited ad integration. Impact on approach: Could explore features that enhance the value proposition of purchases or introduce new monetization methods.

  • Considering the game's longevity, I'm interested in our content release cadence. How frequently do we introduce new characters, events, or game modes?

Why it matters: Helps determine if we need to focus on content creation or better utilization of existing assets. Expected answer: New character releases monthly, major events quarterly. Impact on approach: Might look at features that extend the lifespan of existing content or improve the new content pipeline.

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Updated Jan 22, 2025