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Product Management Improvement Question: Enhancing Overwatch esports spectator experience for better engagement
Image of author vinay

Vinay

Updated Nov 19, 2024

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How might Activision Blizzard improve the spectator mode in Overwatch to make esports viewing more engaging?

Product Improvement Hard Member-only
User Experience Design Feature Prioritization Stakeholder Analysis Gaming Esports Entertainment
User Experience Product Improvement Gaming Esports Spectator Mode

Introduction

To improve the spectator mode in Overwatch and make esports viewing more engaging, we need to consider the unique challenges and opportunities presented by this fast-paced, team-based first-person shooter. I'll outline a strategic approach to enhance the viewing experience, focusing on key stakeholders and their pain points, and propose innovative solutions that align with Activision Blizzard's broader esports objectives.

Step 1

Clarifying Questions

  • Looking at the current esports landscape, I'm thinking Overwatch might be facing increased competition from other popular titles. Could you share how Overwatch's viewership numbers compare to other major esports titles, and what specific metrics we're aiming to improve?

Why it matters: Helps us understand the competitive context and prioritize improvements. Expected answer: Overwatch viewership is stable but not growing as fast as some competitors. We're aiming to increase average watch time and viewer retention. Impact on approach: Would focus on features that keep viewers engaged longer and encourage repeat viewing.

  • Considering the complexity of Overwatch gameplay, I'm wondering about our current viewer demographics. Can you provide insights into our primary viewer segments and their level of game knowledge?

Why it matters: Determines the balance between catering to hardcore fans and making the content accessible to newcomers. Expected answer: Core audience is 18-34, with a mix of active players and casual viewers. Many struggle to follow all the action. Impact on approach: Would explore ways to provide layered information for different knowledge levels.

  • Given the rapid pace of Overwatch matches, I'm curious about our current approach to instant replays and highlight selection. How are we currently handling these aspects, and what feedback have we received?

Why it matters: Identifies potential areas for immediate improvement in showcasing key moments. Expected answer: Current system is mostly manual, with some automated tracking of ultimates and eliminations. Viewers often miss critical plays. Impact on approach: Would investigate AI-driven replay systems and more dynamic camera work.

  • Thinking about the broader Activision Blizzard ecosystem, I'm interested in understanding how Overwatch esports fits into the company's overall strategy. Are there any cross-promotion or integration initiatives with other titles or platforms we should consider?

Why it matters: Helps align our improvements with larger company goals and potential synergies. Expected answer: There's a push for more cross-game promotions and a unified esports viewing platform. Impact on approach: Would explore features that could be applied across multiple titles or integrated with a broader esports ecosystem.

Tip

Let's take a brief moment to organize our thoughts before moving on to user segmentation.

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